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Bomberman is a retro game in which almost everyone played. To download to your desktop sign into Chrome and enable sync or send. Play locally or online with friends and players from around the world! Super Bomberman R is the biggest Bomberman game ever! Story Mode A campaign playable alone or with a friend in local co-op. Join the 8 Bomberman heroes and help them to defeat the Evil Emperor Buggler! Battle Mode The classic and fun Battle Mode is back. Play with up to 8.
Screenshot from for the WiiMost games in the Bomberman franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement. In addition to the main maze-based Bomberman games, some spin-off titles involve adventure, and gameplay.Development. See also:The game was originally developed for Family Computer (NES) in Japan by Shinichi Nakamoto based on 'Bakudan Otoko'.
He did the port to the Family Computer in one marathon programming session that lasted 72 hours. This version went on to sell over a million copies.Story Bomberman (爆弾男, Bakudan Otoko) Release timeline 198319843-D BombermanBomberman Series (ボンバーマンシリーズ) Release timeline 20102011Bomberman Dojo2017Plot The games are set somewhere in a galaxy known as the Bomber Nebula, usually on Bomberman's home planet, Planet Bomber. The original Japanese home computer games had no real storyline. For and for begin with 'Bomberman' (the eponymous character of the game) who worked day in and day out making bombs in an underground compound, but he dreamed of, so he plotted his escape.
After hearing a rumor that robots reaching the surface become human, he decides to escape. He was aided by the only skill he knew, bomb making.
He uses the bombs to destroy the enemies preventing his escape and to clear blocked walls. When he reaches the surface, he transforms into an organic human being and becomes known as the '.' This storyline is not present in some versions, such as, and this setting was largely abandoned but used for connections with Hudson's Lode Runner games. In the for the, Bomberman is used as a prototype for further Bomberman robots by Dr.
Mitsumori.To distinguish him from other Bombermen, the main character is given the name White Bomberman (or White Bomber). In earlier appearances, the second Bomberman model (known as Black Bomberman) is an enemy due to a programming error, but starting with, the two have forged an alliance. They have joined forces to handle bigger threats, most notably the evil alien Professor Bagura, who is most infamously known as the creator of the Five Dastardly Bombers. Paths were also crossed with an intergalactic crime organization called the Hige Hige Bandits (led by Mujoe and Dr.Mechado), as well as a mysterious rival known as Regulus. There is no central series antagonist, but these are the most common foes.Bomberman appears to be part of an intergalactic police force to help protect the galaxy. This has been elaborated upon in later games, where a friendly figure named Dr. Ein directs Bomberman's objectives.
There is also Bomber Base on Planet Bomber, where Bomberman trains daily. After the shapeshifter (if fed) Pommy was introduced, Charaboms became a part of the gameplay in some later single player games. A cyborg character called Max also became a semi-regular member.Characters.
Bomberman, also referred to as 'White Bomberman', 'White Bomber', 'Cheerful White' (in ), 'Bomber John' (in ), and (in Japan) 'Shirobon', is the hero of the series. In the standard games, he is the protagonist. He is usually portrayed as the heroic yet cheerful type, often saving his home planet from disaster. Like all Bombermen, he has the ability to generate bombs in his hands.
In later games, such as and, he is shown to be part of an interplanetary police force stationed at Bomber Base. The White Bomberman also made appearances in other games, such as, a Bomberman game featuring mascot 's rival, (although that was not the case in Japan). He also appears in —a Hudson with characters from Hudson Soft, and, and in the fighting game as a non-playable Assist Trophy.
He even makes a giant playable appearance in, a spoof of the series, which is also developed by Hudson Soft. He has been featured in three series; and are based on the shooting game, while inspired the video game of the same name. In the anime Bomberman Jetters, he had an older brother named Mighty. Black Bomberman ('Cool Black' in ) looks identical to Bomberman, only he is colored black and doesn't have white pants. In many of his first appearances, he was shown to be the main rival of Bomberman, often performing acts such as robbing banks to fight him. He eventually becomes a gradual friend of Bomberman, and acts as the second player in the two-player story modes of the games.
Hudson has given him a cool and collected personality in the later games. In his first appearance, he also led Red Bomber, Blue Bomber, Green Bomber, and Yellow Bomber. Max first appears in as one of the main characters. He is somewhat competitive and arrogant, as shown in his first appearance that despite the urgency of the mission, he challenges Bomberman to a contest to see who can gather the most Charaboms. Max wears a black suit of armor with a helmet that completely hides his face. He is also a playable character in the game, where he joins Bomberman in the fight against the Hige Hige Bandits again, and he is an unlockable character for the battle mode of. He is also unlockable in for Nintendo DS.
His backstory is greatly expanded upon in, revealing him to be a native of the planet Phantarion who became a cyborg due to injuries sustained during the first invasion attempt of the Five Dastardly Bombers. Dr. Ein (also known as Professor Ein) is a scientist who assists Bomberman.
He is eccentric and doesn't seem to show many emotions. He is fat, has white spiky hair, and glasses with spirals covering the lenses. Despite never having a playable appearance, one of the customization sets in lets Bomberman wear Dr. Ein's lab coat and glasses. Charabon (also known as Karabon) are small creatures that help Bomberman progress by granting him abilities.
First appearing in Bomberman Max, each game featuring Charabon features a unique set of them. Bomberman often finds Charabon trapped in cages, and he can partner with one to use its ability. He can also fuse them together and battle them against others. Pommy is a recurring Charabon, who first appears in, where he is a loyal, but cowardly sidekick and a mimic. He is capable of shooting lightning and taking on many different forms. In, he can teleport.
Charabons have four possible elemental attributes, of which they can have up to three: Fire, represented by dinosaurs and dragons; Water, represented by fish and mollusks; Earth, represented by beasts; and Electric, represented by Pommy's various forms. The elemental attributes have a simple relationship, with Water being strong against Fire, Fire being strong against Earth, Earth being strong against Electric, and Electric being strong against Water (Water and Earth are neutral against each other and usually don't harm each other; the same is true of Fire and Electric). Louie (also known as Rooi) are kangaroo-like animals with rabbit ears who help Bomberman by letting him ride on their backs.
In, they were replaced by various animals, and in by the dinosaur-like Tyra / Tirra. The Bad Bombers (a.k.a.
The Five Dastardly Bombers) are a gang of five recurring boss enemies in several games of the series. They were produced by Professor Bagura. Magnet Bomber sports a scarf-like cape, has a magnet shape attached to his helmet, and uses bombs that are attracted to his enemies. Golem Bomber is much larger than the others and he utilizes fire bombs. Pretty Bomber is distinguished from her male counterparts by her pink skirt, yellow, and the large yellow heart attached to her helmet.
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She also appears as a close friend to Bomberman in several games, where both White and Black Bomber are attracted to her. Brain Bomber(known as Phantom Bomber in Super Bomberman R) is the engineer of the group, who wears a cloak and has the symbol of a crown on his helmet.
He is shorter than the other characters and sometimes floats above the group. Plasma Bomber is the leader.
Plasma Bomber wears a neckerchief and has a lightning bolt attached to his helmet that can create electric currents. Professor Bagura (also known as Bagular, Burglar or Bugler) is the main villain in many of the games. He resembles a blue and white, large, elderly man with a bushy white beard, a, and a cape. He first appears as the main villain of, in which he attempts to run a comet-disguised ship into Planet Bomber after throwing it into chaos. He later appears in several games, including,.
In some odd appearances, he is reduced to a brain that wants to rebuild an empire and wants revenge on Bomberman. In the, he is the true leader of the Hige Hige Bandits, with Mujoe as his second-in-command. Mechado also serves the group by creating technology, such as the Hige-Hige Bandits, small robotic minions who are very weak and serve under Mujoe.See also.References. ^ on Wayback Machine. ^ (Internet Archive: Wayback Machine). Amiga Action (32): 62, 63. Retrieved October 9, 2013.
McFerran, Damien (2008). Retrieved January 19, 2011. McFerran, Damien (2009).
Retrieved January 19, 2011. (PDF). The only exception is that in the 'Super Bomberman R', the Bomberman series is said to have started in 1983 by Konami. The prototype of Bomberman series, 'Bomberman (Bakudan Otoko)' was released in 1983, but somehow the emblem is 'Bombarman (NES)' (1987).
Universal Videogame List. Retrieved November 1, 2010. Retrieved January 16, 2017. 『Super Bomberman Official Guidebook (スーパーボンバーマン 公式ガイドブック(小学館))』 (only in Japan) pp.104-105. Retrieved January 21, 2011. Retrieved January 1, 2018. 『Super Bomberman 3』Japanese manual page 21.External links.
Hudson Soft (Japanese) on Wayback Machine. Hudson Soft (US) on Wayback Machine. Hudson Soft (Japanese) on Wayback Machine.
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. Manufacturer: HUDSON SOFT. # of players: 1 TO 4. Difficulty: MODERATE. Available: OCTOBER 1994. No. Of Levels: 12.
Theme: ACT/ADVJust when you thought your friends could go home. The sequel to the ultimate party game is here!Featuring all new techniques and power-ups, not to mention a larger playing field, Bomberman 2 is everything the first one was and more! There are tons of cool new features like the ability to pick up your own bombs and toss them over walls and other bombs, and turning your bombs into rubber so they can bounce off walls or other bombs when you kick your bombs into them. Returning power-ups are the already mentioned kick ability and the detonator. Theme: Action. Release: April/May '94Hudson's super hot blastathon's back for more over-the-top competition. Like the first SFC version, up to four players can tap in for intense free-for-all bouts that leave only one b-man standing.
If you can't get four people together, the computer can provide up to three opponents for competition. New items like rubberized bombs that bounce off blocks and walls have been added to crank up the heat. There are 12 different playing fields for competition, including one with slippery floors. ProTip: The Roller Skates give your Bomberman limited speed.
Don't bomb and run it your Skate power is about to expire.Well, you also have to avoid enemies, watch out for traps, fend off bosses, and figure out the tricks to open doors in certain rooms. Bomberman is strategy-game playing at its best.Numerous types of bombs tempt you: Some are remote controlled, spew slime, or pass through obstacles. If you're not comfortable around explosives, play something with less bite, like. A Rip-Roarin' TimeThe graphics are still bastions of Japanese-style cuteness. The land that brought you Hello Kitty gives that same kind of wide-eyed kiddy flavor - but now you can detonate it. The sprites aren't any bigger, but they certainly look sharper.
The scrolling play field in one-player games is a nice touch that lends oomph to the action. The first boss is a no- brainer. Simply lay bombs in front of him and move from side to side on the lower part of the screen. The boss can't travel downwards. Watch out for the second level's furnaces.
The screen turns orange, and a scorching line of fire races across the screen. Look at the ground carefully to determine the fire's path. After you knock off all the enemies, bomb the bricks to find power-ups. You can take them to the next level. If you find a certain type of bomb that you like, slick with it Just blow up the icons of other bombs you find.The music is a slick hybrid of techno-pop and lounge music. The sound effects could have been a little beefier, and the explosions could certainly have been improved upon. All told, there isn't a lot of improvement between these sounds and the original SNES Super Bomberman's sounds.
Be careful around the fire pits. They regenerate quickly and could corner you. When bombing near Dynamite Sticks, stay away from the fire's path.
These Sticks cause a chain-reaction explosion.Bombs AwayIf you're a fan of the first Bomberman, the extra features (new bombs, trickier levels) will blow you away. New players will find the thrill of competition in the multiplayer mode the best the SNES has to offer. But if you're a lone gamer looking for explosive action, this bomb might not go off quite as dramatically.
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